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I AM KIRILL ZUBKOV

a concept artist providing high-end visual development for the global film and game industry. Whatever designs you need for your project, I bring a specialist’s eye to every category. Whether it’s cinematic keyframes, characters, or environments, I am proficient in translating complex ideas into the specific visual language your project requires.

DEFINITIVE CINEMATIC DESIGN

Creating Images including:

Environment/Character Concept art for video games, movies, animation, Background paintings for animations. Storyboard, color design, lighting design for cinematic. etc.

1

Style Exploration

Defining the aesthetic foundation through blue-sky research and targeted style exploration.

2

World Design

Designing the primary cast, immersive environments, and specialized hardware or vehicle kits

3

Style Guide

Drafting the visual rulesets and style guides to ensure a seamless hand-off to 3D and VFX teams.

4

World Building

Guiding the vision through storyboarding, color scripting, and final lighting design for production.

5

Post Production

Refinement and art support for marketing, keyframes, and final frame-by-frame visual polish.

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